There's a new build today:
Build 2023-05-07.01- Spherical output supports resolutions up to 16k (with a Professional license).
- Improved the speed of renders, especially at higher resolutions.
- Ctrl+O opens the Open File dialog.
- Ctrl+S opens the Save File As dialog (for the project).
- File save dialogs update the filename extension to match the file type filter.
- Better error reporting when a render fails.
- Hovering the mouse over some error text shows the full text in the main window's status bar.
- Buttons and tabs are shaded with more salient edges when hovered over.
The max is 16k for now. It crashes for me if I try anything higher. I think this is probably a bug, not a limitation of my test hardware, so I'm going to look into that before enabling anything higher than 16k.
@Senorpablo @denders I haven't added the user-definable ground colour yet. Can you tell me what your use case is? I can imagine a few uses for this, such as bounce light on the clouds, or for green-screening the clouds in lieu of an alpha channel, but let me know if there's something else you need it for. That will help us design a better UI for it. In future we should be able to attach shaders to the ground plane and I'd like there to be some presets, including an ocean preset.