Terragen 4.7.02.frontier

Started by Matt, June 16, 2023, 03:58:54 PM

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Matt

We have a new Frontier Build, kicking off the Terragen 4.7 release cycle. We're starting with some new features help you to optimize your VDB exports, and some UI improvements.

If you have an active license of Terragen 4 Professional or Creative, use the Check for Updates feature in the application to get links to the latest 4.7 builds.

Here's the change log:

QuoteBuild 4.7.02 (Frontier Build)

The VDB exporter leaves grid points empty wherever the density value is zero.

"Different resolution for VDB export" and "Millions of voxels for VDB" settings on the Optimisation tab of cloud layers. You can tell VDBs to be exported at a different resolution from the cloud's internal voxel buffer.

"Set bounds for VDB export" on the Optimisation tab of clouds layer. VDB Export bounds can be defined by a bounding box. This can be moved, scaled and rotated however you like. Most of the built-in objects can be used as a bounding box, but we suggest using a non-renderable object such as the new Bounding Box node. Not only can this be used to clip the cloud, you can also use it to help the exporter avoid wasting time sampling empty space if you manually shrink the box around the actual cloud.

New object type: Bounding Box. This is a non-renderable object that can be used with the VDB exporter and may be used for various purposes in future.

The Node Network draws inactive node links/connections with a faded line. Most shaders and some other nodes set connections to be inactive when there is an unchecked checkbox associated with them. This improves readability of the node graph.

Various shaders automatically enable/disable parameters widgets associated with enabled/disabled features.
Just because milk is white doesn't mean that clouds are made of milk.

pokoy

Some really useful improvements for VDB export - thanks for this!