Lightning anyone?

Started by Tazato, January 04, 2007, 07:55:22 am

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Tazato

I was wondering if there was anyway to make lighning in TG2. it dosn't even have to be cloud-to-ground lighning, it could be cloud-to-cloud and would still be a great effect.

Njen

I assume you can just create some geometry in the form of a lighting bolt and give it a shader with high Luminosity.

ton

Quote from: Tazato on January 04, 2007, 07:55:22 am
I was wondering if there was anyway to make lighning in TG2. it dosn't even have to be cloud-to-ground lighning, it could be cloud-to-cloud and would still be a great effect.


You can do this.. add a lightsource, put in somewhere in the clouds a boost it's intesity.. .. or, add multiple and animate those..