If you need to brighten the trees but don't want to go through the headache of modifying Tiff files only to have them not load in your next render, blah, blah, go into the internal network and multi-shader and use a colour adjust node to change the leaf gamma.
If you copy the population and randomise that one's seed, you can modify the gamma on that population's leaves, and give some semblance of variation overall in the render. Remember to change the population densities so they fit the same space.