Hi, I've made one basic movie using Terragen v0.9 with Campath v3.23, and Virtual Dub
So I wanted to learn how to control CamPath better in a nicer world, and that's when I ran into a strange problem.
I made and saved a world and terrain file in Terragen. Campath is running from within Terragen, under its plugin folder. I clicked
Terragen | Run CamPath to open it.
Then from CamPath I opened the terrain I had saved, and set my water level to be the same as what it was in Terragen, then proceeded to plot my path points. After making sure all my points were above ground, I saved my CamPath script and opened it from Terragen.
I noticed my renders had dry gorges, and stopped the scripted renders. I previewed from Terragens preview, and my water had disappeared. So I reset it to -280, and double-checked my water level in CamPath, which was still set to -280.
So I resaved everything again, and started the script from Terragen again, and again there was no water. I repeated this a few more times, with each episode not having water during the scripted renders in Terragen.
I then moved all my windows around so I would be able to view the water level in Terragen immediately after starting the CamPath script. As soon as I started the CamPath script from
Terragen | Run Script, and with my own eyes
I watched the water level in Terragen change from -280 to -8400 I opened the script in a text editor, and the CamPath script has the water set to -280:
Quote; This script was created for a water level of: -280
WaterLevel -280.0
Is there something I'm doing incorrectly that's causing my water levels to change? Thanks!
/edit: typo & attached a zip with my terrain, world, and script