Come on people, this image deserves much more and better than simple one-liners...
This is really great work in almost all aspects.
I really like the way the vegetation worked out. The specularity on the leaves looks fabulous, very realistic!
The render-quality is very good for such a model/memory intensive scene! What where the settings for vegetation and the renderer and what was the rendertime?
The trunk on the left foreground looks very good. Seems like it has a displaced surface? Did you use a bumpmap or powerfractal for it or is it just an illusion?
Also like the lighting at the bottom of it. I'd like to see similar texturing on the trunks in the water. The trunks look good and I like the idea but their texturing lacks a bit of spice/detail. You can find some real nice textures at
www.cgtextures.comThe other crit I have is that the vegetation on the hill in the right background is a little bit too big/ off scale. I know it's almost impossible to re-populate that part of the image with smaller versions of your models, but it would make the scales look lots better. Mount St. Helens would look far greater then. But like I said you can't really solve this so this is just something for future scenes perhaps

So in overall this is really good work! Vegetation, surfacing, composition and not to forget the smoke from Helens! I know the effort you've put in this image so to me it's worth an imgae of the week qualification

Martin