Tree and Grass

Started by Phylloxera, February 15, 2008, 10:05:49 AM

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Seth

yeah I like this one dude !!!

btw... good idea to post your renders in here ;)

Phylloxera

C'est histoire de leur montrer ce que l'on est aussi capable de faire !

rcallicotte

Oh, yeah.  Lovely scene.  Great view.  Excellent tree and very good lighting.

What were your Render settings?  Did you use Detail = 1?
So this is Disney World.  Can we live here?

Phylloxera

Settings generaly :
- details : 0.8
- AA : 8 à 20
- GI relative details et sample quality : 2 (4 maxi)
- GI details : enable

zionner

Quote from: Phylloxera on February 15, 2008, 12:07:03 PM
C'est histoire de leur montrer ce que l'on est aussi capable de faire !

Zionner is scared of the french language...

Can someone translate it for me ;) lol

old_blaggard

Roughly: It's mostly to show people what one can do as well.
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

rcallicotte

Thanks, Phylloxera.  I quit using GI Details: Enable to cut down on render times, but I always liked how the renders came out with it enabled.  Thanks.
So this is Disney World.  Can we live here?

dhavalmistry

this is really good scene....just need something in the foreground to make it more interesting...maybe some traveler resting under the tree or something.....
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

NWsenior07

Nice render, I like the way you've done your grass. Where in the world is the DEM data pulled from?

Phylloxera

@NWSenior : I don't know the country's Dem §

zionner

Quote from: old_blaggard on February 15, 2008, 03:55:58 PM
Roughly: It's mostly to show people what one can do as well.

Thanks OB



Now to the picture :D lol.

I think your models in this picture are great and you have good texturing on the terrain itself in the foreground, but I think that your background seems a bit boring, and dosent really blend very well with the rest of the picture.

Thats my thoughts though ;)

Kevin F

Good use of models, but somehow it has a very false feel to it.