You can set the size of any terrain as it is, it's just that .ter files have scaling built-in to the format, whereas .bmp does not (and this is not something we can change). So when you load a .ter it has scaling info included and a loaded .bmp will just default to 1 meter per pixel. There is no way to make an intelligent guess as to scaling.
Newly generated heightfields have sizing settings available in the Heightfield Generate, but Heightfield Load does not include size adjustments. It could do so, but there is a separate node to do these things for flexibility reasons. Although the workflow is sometimes a bit more complicated, generally it provides for greater control and power. We're not aiming to make arbitrary feature distinctions, but when it can be useful to have those functions separated (and would be confusing to duplicate them), that's the approach we take.
- Oshyan