Texturing Problem

Started by dhavalmistry, February 21, 2008, 02:39:22 PM

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dhavalmistry

I am having some problem with the textures on the trees and I have had this problem before but I do not remember how to fix it...

I only have this problem in the foreground,...the background works fine....

the tree is from xfrog autumn bundle...
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

rcallicotte

Did you run it through PoseRay?  You're missing your Alphas.
So this is Disney World.  Can we live here?

sonshine777

What type of image file is the model using .tif or .png? I have had .png's cause this problem, converting them to .tif's and reattatching has worked for me.

dhavalmistry

"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

Mandrake

You may have run your tiffs through a program that has destroyed them, as far as TG2 is concerned anyway.
That has altered the Tag in Tiff and is no longer manageable in tg2
I've had this happen.

dhavalmistry

Quote from: Mandrake on February 21, 2008, 02:51:55 PM
You may have run your tiffs through a program that has destroyed them, as far as TG2 is concerned anyway.
That has altered the Tag in Tiff and is no longer manageable in tg2
I've had this happen.

I dont remember doing anything to tiffs but how do I fix it?
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

rcallicotte

#6
http://forums.planetside.co.uk/index.php?topic=3036.0

10.  Make sure that under the Opacity tab for each texture associated with the leaf has Opacity set for 1, has the appropriate TIF file and has Use Alpha Channel checked.
So this is Disney World.  Can we live here?

sonshine777

You got me. Just doublecheck the opacity tab settings and make sure one of the alpha boxes isn't on or off. As calico said it looks like an alpha issue. As Mandraked eluded to make sure your tiffs have transparency enabled.

Mandrake

Quote from: dhavalmistry on February 21, 2008, 02:55:17 PM
Quote from: Mandrake on February 21, 2008, 02:51:55 PM
You may have run your tiffs through a program that has destroyed them, as far as TG2 is concerned anyway.
That has altered the Tag in Tiff and is no longer manageable in tg2
I've had this happen.

I dont remember doing anything to tiffs but how do I fix it?
I've inadvertently run tiffs through C4D, and that will destroy them as far as TG2 is concerned.
I had to throw them out and retrieve the backups.

dhavalmistry

thank you all...I will do something about this....
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

dandelO

Adjusting the 'key tolerance' slider in the opacity tab should help remove the whiteness, it works for me, I've had this problem a few times.

Mandrake

Quote from: dhavalmistry on February 21, 2008, 03:27:49 PM
thank you all...I will do something about this....
I should add that when I destroyed the alpha channel of my leaf tiffs in C4D the final result in TG2 looked almost identical to what you've posted above. Replacing the image from backup fixed it. From then on, I've saved duplicates, one tif and one png, the later for use outside TG2

mr-miley

Dhav. I get this problem with xfrog leaf image maps all the time. I don't even bother using them anymore, I just convert them to JPGs and create a seperate transparency map (also JPG). Some of the xfrog tiffs won't even open in certain image editors. I think paint.net will take them ok. I don't think its a problem with the alpha chanel in particular, (I will do a close up render, and the shape of the leaf is there its just has white facets on its surface) I think its an incorrect tag value (or more than one) like Mandrake said. Try opening them in an image editor and resave.

Ta

Miles
I love the smell of caffine in the morning