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Sunrise
Sunrise
Started by Grassynoel, February 26, 2008, 01:28:22 AM
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Grassynoel
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Posts: 84
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Sunrise
February 26, 2008, 01:28:22 AM
Sunrise.
Another attempt at a rock shader.
Glenn
Oshyan
Former Staff
Posts: 13,674
Holy snagging ducks!
Location: Outland, CA, USA
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Re: Sunrise
#1
February 26, 2008, 02:05:24 AM
Is that all procedural!?
- Oshyan
Grassynoel
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Re: Sunrise
#2
February 26, 2008, 02:57:55 AM
2 texture maps.
Rocks and a smart blurred (despeckled) version for the displacement map.
Glenn
Oshyan
Former Staff
Posts: 13,674
Holy snagging ducks!
Location: Outland, CA, USA
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Re: Sunrise
#3
February 26, 2008, 03:01:16 AM
Ah, well it's remarkably effective, so well done. I just hoped it was a procedural breakthrough in realism.
- Oshyan
Grassynoel
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Posts: 84
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Re: Sunrise
#4
February 26, 2008, 03:05:12 AM
The holy grail. I feel your pain. I've been looking for it for a long time too.
Glenn
rcallicotte
1k+ Member
Posts: 9,541
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Re: Sunrise
#5
February 26, 2008, 08:53:24 AM
Love the side of that mountain.
...and if you do make a breakthrough, we want instructions.
So this is Disney World. Can we live here?
dhavalmistry
1k+ Member
Posts: 2,478
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Re: Sunrise
#6
February 26, 2008, 10:13:32 AM
love the surfacing....procedural or not..
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"
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