Author Topic: "Wind Wheel" Versions 1-2-3  (Read 6741 times)

Offline Phylloxera

  • Member
  • *
  • Posts: 652
"Wind Wheel" Versions 1-2-3
« on: February 29, 2008, 02:15:03 PM »
"Wind Wheel" by Kranky (Ashundar) - Terrain GeoControl 2 Alpha - plantes XFrog - shader water -

« Last Edit: March 12, 2008, 06:38:20 PM by Phylloxera »

Offline EBAndrew

  • Member
  • *
  • Posts: 99
  • The Paranoid One.
    • My Game
Re: "Wind Wheel"
« Reply #1 on: February 29, 2008, 02:22:29 PM »
Wow, I think you really nailed the desert/prairie vibe here. Superb colors, very real!

The only thing I might be picky about is how high the atmo haze is... at the same time, it gives a good feeling of depth and space between the windmill and the far mountains. Maybe it's just right?

Anyway, awesome!
« Last Edit: February 29, 2008, 02:29:57 PM by EBAndrew »
-Andrew

Offline dhavalmistry

  • Member
  • *
  • Posts: 2478
Re: "Wind Wheel"
« Reply #2 on: February 29, 2008, 03:08:52 PM »
awesome work man....my only complain is the foreground....
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

Offline rcallicotte

  • Member
  • *
  • Posts: 9542
Re: "Wind Wheel"
« Reply #3 on: February 29, 2008, 03:29:00 PM »
I agree with DH.  The foreground looks out of touch with the background...picky, but how it looks.  In real life it is sometimes like this, but this is...TG2.   ;D
So this is Disney World.  Can we live here?

Offline overlordchuck

  • Member
  • *
  • Posts: 138
Re: "Wind Wheel"
« Reply #4 on: February 29, 2008, 04:40:17 PM »
The hill in the background is perfect.  Really nice picture.

Offline Phylloxera

  • Member
  • *
  • Posts: 652
Re: "Wind Wheel"
« Reply #5 on: March 11, 2008, 09:45:51 AM »
Changes in response to comments on www.rendus3d.com/
Wind wheel by Kranky (Ashundar)


Offline Saurav

  • Member
  • *
  • Posts: 449
Re: "Wind Wheel"
« Reply #6 on: March 11, 2008, 10:47:41 AM »
Love the haze and colours in the second version.

Offline FrankB

  • Member
  • *
  • Posts: 3603
Re: "Wind Wheel"
« Reply #7 on: March 11, 2008, 10:48:12 AM »
Now, this latest version is great! The second windmill helps with the depth. At the same time, the new viewing angle helps too.
But above all, the lighting is very pleasant and this has become a great image!

cheers,
Frank

Offline Seth

  • Member
  • *
  • Posts: 3690
  • Insane Frenchie
    • Setherragen
Re: "Wind Wheel"
« Reply #8 on: March 11, 2008, 10:49:00 AM »
better dude ! far better...

Offline Marcos Silveira

  • Member
  • *
  • Posts: 416
Re: "Wind Wheel"
« Reply #9 on: March 11, 2008, 01:08:36 PM »
You and your marvelous works!!!!!

Offline dhavalmistry

  • Member
  • *
  • Posts: 2478
Re: "Wind Wheel"
« Reply #10 on: March 11, 2008, 01:33:29 PM »
very nice!
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

Offline rcallicotte

  • Member
  • *
  • Posts: 9542
Re: "Wind Wheel"
« Reply #11 on: March 11, 2008, 02:15:00 PM »
Very nice.  Ground looks realistic.
So this is Disney World.  Can we live here?

Offline choronr

  • Member
  • *
  • Posts: 4582
Re: "Wind Wheel"
« Reply #12 on: March 12, 2008, 06:11:07 AM »
Very fine work Joel. Both of these scenes have the feel of 'wide open spaces'.

Offline Phylloxera

  • Member
  • *
  • Posts: 652
Re: "Wind Wheel"
« Reply #13 on: March 12, 2008, 06:37:56 PM »
The last version !
« Last Edit: March 12, 2008, 07:33:23 PM by Phylloxera »

Offline sjefen

  • Member
  • *
  • Posts: 1458
Re: "Wind Wheel" Versions 1-2-3
« Reply #14 on: March 12, 2008, 08:02:51 PM »
It's very nice, but why did you put the wind wheel outside the view?
Don't put faith in bullshit!