Cloud Library

Started by rcallicotte, March 25, 2008, 01:40:02 pm

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TheBlackHole

I'm done with my Uranus project. I want to try to do Jupiter in TG2!
They just issued a tornado warning and said to stay away from windows. Does that mean I can't use my computer?

zhu88


littlecannon

Here's a large cloud. Made using FrankB's help and some of Luc's settings. It has a distance shader connected to a camera for cloud placement.
Cheers,
Simon.
I just need to tweak that texture a bit more...

TheBlackHole

They just issued a tornado warning and said to stay away from windows. Does that mean I can't use my computer?

domdib

Very nice Simon - thanks for sharing.

littlecannon

No probs and thanks... I am going to start digging out some more clouds, so I'll up them as I sort them out. calico pointed out that I hadn't posted any clouds (at which point I started to feel a bit guilty).... so share and share alike.
Cheers,
Simon.
I just need to tweak that texture a bit more...

Matt

November 13, 2009, 10:06:00 pm #111 Last Edit: November 13, 2009, 10:07:56 pm by Matt
An Altocumulus layer. TGD and TGC.

To keep this thread on topic, please post comments in the image thread: http://forums.planetside.co.uk/index.php?topic=8002.0
Just because milk is white doesn't mean that clouds are made of milk.

Zairyn Arsyn

here is the fog clip file from my "Noble Giant-Creepy fog" render.

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domdib

January 10, 2010, 10:27:26 am #113 Last Edit: January 11, 2010, 04:17:13 pm by domdib
I'd like to post a slightly unusual formation (I think it's reasonably close to Cirrocumulus or Cirrus floccus) that might be useful in some specialised scenes (see below) - but unfortunately, in the tweaking process, somehow the .tgc has ballooned to 1.18 MB. Any suggestions?

EDIT: I must have picked up the wrong file - here is the clip file - a measly 5k! This file was developed from Matt's mackerel sky. See the thread a couple of posts above, where he also explains how to reseed (the node that's unconnected).

Oshyan

Ooo, I like that. Did you use the Painted Shader at all? That will make TGD/TGC files rather large. Other than that I can't think why a simple TGC of just the cloud and atmosphere would be so big.

- Oshyan

TheBlackHole

Doesn't look like a painted shader.
They just issued a tornado warning and said to stay away from windows. Does that mean I can't use my computer?

domdib

ooops! - see two posts above - clip file now available.

domdib

Here's another variant that is much more sparse - I've used it to simulate falling snow.

TheBlackHole

Neat. Try making it even more sparse, decreasing the scale, and increasing octaves. Then increase the Cloud Depth so it floats in front of the ground.
They just issued a tornado warning and said to stay away from windows. Does that mean I can't use my computer?

TheBlackHole

Here's some realistic cumulus clouds from my "Rocky Hills" image. There's also a default (?) cirrus layer in there FOR GREAT JUSTICE!!! (no, just for variation in the sky)(that phrase is from Zero Wing, a Japanese video game that was poorly translated to English and had an opening cutscene, which is now scattered in various forms all over the Net)
I've included a preview of it dropped onto a default scene. Here ya go.
They just issued a tornado warning and said to stay away from windows. Does that mean I can't use my computer?