Cracked Mud

Started by nvseal, April 13, 2008, 08:52:00 AM

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Seth


inkydigit

Quote from: Cyber-Angel on April 14, 2008, 08:52:55 AM
Can one of you please enlighten me as to the use of Voronoi noise, when I add a Voronoi node to my network nothing shows up what else do I need to add to make the cells show up?

Regards to you.

Cyber-Angel  ;D 

hi Cyber-Angel....try this tutorial by Martin Huisman(Tangled-Universe)
http://www.ashundar.com/index.php?action=tpmod;dl=item342
also there are 4 more tutorials posted above this post which may help!


inkydigit

great canyon...look forward to seeing this evolve!

nvseal

Quote from: Cyber-Angel on April 14, 2008, 08:52:55 AM
Can one of you please enlighten me as to the use of Voronoi noise, when I add a Voronoi node to my network nothing shows up what else do I need to add to make the cells show up?

Regards to you.

Cyber-Angel  ;D 

Thanks all. Cyber-Angel, here is the tutorial I used. http://en.tgblog.de/?p=27#more-27

Cyber-Angel

Thank for your help I shall look at these when I have some time (And Ashundar is working again) if I have questions I may ask in another post to save this one been cluttered.

Regards to you.

Cyber-Angel  ;D

moodflow

NVseal, this is looking fantastic!  Very nice lighting and the surfaces look nearly perfect.   :o
http://www.moodflow.com
mood-inspiring images and music

nvseal

I think I'm going to call this the final. I may do one more little thing with but I've got some other stuff I need to work on to. So here it is. Not much different, just anothere color added to the ground.

rcallicotte

So this is Disney World.  Can we live here?

Seth

the light on the left wall is most impressive

mr-miley

Outstanding. The last one is definately the best. The lighting is superb  ;D

Miles
I love the smell of caffine in the morning

inkydigit

fantabulous!!...I want to explore here!

efflux

Saw this at renderosity. The tunnel effect is excellent.

RedSquare

Bloody marvellous, a real beaut' of a render.

choronr

I like it. Maybe the addition of a fill light would yield more details of the canyon wall.