I think Monks has said it all for me.
Maybe you can improve the lighting by lowering the sun angle (it's pretty high isn't it? 55 degrees or so?) and add a very very thin volumetric cloud all over the scene for some diffuse lighting. In addition to that you could also slightly increase the softshadow diameter, but not too much, it looks pretty so far.
In overall the image lacks shadows, except for the tree, which are in my opinion due to the high sun angle and also sun position. Maybe if you change the sun's position more to the middle of the image the rock wall will generate a shadow on the left part of the image. With that diffuse lighting I told before I think it would look a lot more interesting.
For the background wall I'd suggest to make it less noizy. The brighter grays look noizy while the dark base colors do show the displacements/shapes pretty nice.
I think you could try to increase the color-range of the base fractal and maybe increase its contrast as well. This should give some more variation already.
Then you could try to add the brighter grays again, one by one and I'd go for slightly less coverage and slightly larger scales.
And like monks said. Add some nice mosses on flatter slopes and maybe a bush here and there
Oh by the way, while I keep on looking at your image I noticed the following:
The waterfall, which looks great and from which I think it is a masked cloud?, creates very big waves especially where it touches the waterplane.
The water looks like vapor (because it falls from great heigth I presume) and I think it doesn't displace the watersurface that much.
Well well, enough said. It's great work and I hope some of my suggestions will help
Martin