Sub-Surface

Started by dhavalmistry, May 21, 2008, 12:58:14 AM

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dhavalmistry

is it me or is it very hard to get transparent water like this...

http://forums.planetside.co.uk/index.php?topic=4070.0

http://forums.planetside.co.uk/index.php?topic=3862.45


I havent played around with it much but the settings look pretty simple...and yet its not working for me  >:(

maybe someone could guide me.... :(
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

old_blaggard

A post of what you're currently getting would help diagnose the problem.
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

Tangled-Universe

Yes that would be helpful indeed.

I'm not entirely sure if you're looking for this effect but I can explain a little how I did the subsurface effects on this image:
http://forums.planetside.co.uk/index.php?topic=3991.msg41710#msg41710

As subsurface scattering color I chose an almost 50% gray with a tad green and red in it. As you can see the transparency depth is a bit high and therefore the subsurface colors are almost the same as the shoreline. Lowering transparency will add a little stronger effect.

The density color had a tad more red than the water's diffuse color and I attached a powerfractal (PF) as density shader.
The PF was stretched on the x-axis to get the look of "streams". Adjusting the contrast determines how sharp the lines in the streams are and also the whiter parts of the PF-function determine the density of the density color.
Then adjusting the amount of density color in the watershader tab will give you full control of appearance.

I hope some of this info helps, but like O_b said it might be useful if you post an example.
Good luck!

Martin