Well its not essential but I thought it'd be nice to have a poly copy of each frame as its rendered (if its pretty much for free, just dumps out a lwo file at the end of each render) I know it might not be an exact match from what i've read but it could be useful for doing zDepth and other passes in maya.
We've kind of ironed out most of the kinks so far, getting gemoetry and camera data between maya and terragen is all sorted, batch/network rendering is going etc
There's still a few things that are weird like co-ordinate systems and how maya and terragen handle rotational ordering but otherwise it seems to be holding up
Don't suppose there's any news on when a new release will be available?
Cheers
EDIT:
Oh yeah, one other quick question. Do you have any information on terragens field of view settings on the camera? I can't seem to find a direct relation between terragen and maya's settings, i've just been taking a rendered frame from terragen, loading it as an image plane and eye-balling maya's camera focal length until it matches. If I change the aspect ratio of the render in terragen (say from 640x480 to 1280x720) I need to change the focal length in maya again.