Blank Render

Started by gregsandor, June 30, 2008, 09:24:01 AM

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Oshyan

Does it occur if you disable the objects?

- Oshyan

PG

#16
Still doing it for me. Totally blank on the full and quick render

Edit: I've tried this on GI settings 1, 1, 1      2, 2, 2     2, 1, 1    and 2, 2, 1
Figured out how to do clicky signatures

gregsandor

Quote from: PG on June 30, 2008, 04:20:24 PM
I'm getting it in my wheat field render. the GI dots run fine but after that it just renders blackness...ment.
Weird thing is, if I did it on the quick render node before I updated to the new version it worked fine. Now it won't work on either.
I haven't tried it without GI to be frank, I'll try it now...................Yeah it works fine without GI.

Yeah, came thing:  the gi renders dots, then clears.

mindsap

#18
PG did you try to move your camera back a little?  It seemed to work for me.  Maybe there is a leaf stuck to your lens.
Once a King always a King but once a night is enough...

Matt

Greg, I haven't received your files. Where did you send them?

Matt
Just because milk is white doesn't mean that clouds are made of milk.

gregsandor

#20
I had it here as an attachment; someone downloaded it, I thought it was you so I removed it. 

gregsandor

You guys can try to duplicate the blank render error:  set a default scene and move the sun light to -2 degrees altitude.  I think that should do it.

Matt

I shouldn't make guesses like this, but I have the feeling it may be something up with the light sources (local light sources, not sunlight). Disabling the light source seems to fix the problem on PG's wheat field, although it's hard to prove because it seems intermittent. Literally yesterday I stumbled upon a problem with local light sources which shares some similarities with these. I was in the process of trying to fix it already. I will keep you posted.

Matt
Just because milk is white doesn't mean that clouds are made of milk.

Oshyan

Quote from: gregsandor on June 30, 2008, 07:11:38 PM
You guys can try to duplicate the blank render error:  set a default scene and move the sun light to -2 degrees altitude.  I think that should do it.
It seems to render fine with these settings here. I get a dusky sky, with dim light and a dark ground, but it definitely looks normal.

- Oshyan

gregsandor

#24
Quote from: Matt on June 30, 2008, 07:13:41 PM
I shouldn't make guesses like this, but I have the feeling it may be something up with the light sources (local light sources, not sunlight). Disabling the light source seems to fix the problem on PG's wheat field, although it's hard to prove because it seems intermittent. Literally yesterday I stumbled upon a problem with local light sources which shares some similarities with these. I was in the process of trying to fix it already. I will keep you posted.

Matt


Here's the file; the relevant part, the local lights, are in it (the models and textures are too big to collate and upload in the time I have.)

Matt

#25
I have the file, thanks. I've just started rendering (Quick Render, with Enviro Light enabled) and it seems to be OK. Perhaps it only happens with the models.
Just because milk is white doesn't mean that clouds are made of milk.

PG

Quote from: mindsap on June 30, 2008, 06:43:45 PM
PG did you try to move your camera back a little?  It seemed to work for me.  Maybe there is a leaf stuck to your lens.

It's not the camera position, I rendered it without GI and it's fine.

Matt: Thanks, getting rid of the light source worked. I only added it because there was a big pool of light on a small patch of wheat that looked odd but it seems to have gone now.
Figured out how to do clicky signatures

gregsandor

Matt,
I'm packaging the full scene for you now including models and textures; I'll post when its ready.  I ran some more tests and it does seem to be the lights; in fact I reinstalled  version 941 and am now getting the same problem of patchy black areas when using lights.  Strange becasue I was able to render them before and only occasionally get that error...