Author Topic: Dissapearing Terrain in TP4  (Read 2602 times)

Offline dwilson

  • Member
  • *
  • Posts: 114
Dissapearing Terrain in TP4
« on: July 05, 2008, 03:27:03 PM »
I have a file from TP2 that when I load it into TP4 the terrain doesn't show up in the preview/render.  I rebuilt the scene using the same settings in TP4 and the terrain still didn't appear.  I think that negative displacement is causing it.  In Power fractals any negative displacement amplitude causes the terrain to dissapear.  I am also having the same problem when I make a group of layers child layers to a surface layer.

Offline Oshyan

  • Planetside Staff
  • *
  • Posts: 13116
  • Holy snagging ducks!
Re: Dissapearing Terrain in TP4
« Reply #1 on: July 10, 2008, 06:21:00 AM »
I believe this may be an example of an issue we're aware of. Is your terrain a heightfield or procedural?

- Oshyan

Offline dwilson

  • Member
  • *
  • Posts: 114
Re: Dissapearing Terrain in TP4
« Reply #2 on: July 10, 2008, 03:23:33 PM »
It is a Procedural terrain.  I figured out the part of making the layers child layers.  I connected one of the outputs to the wrong node in the node network.  I also figured out a workaround for the negative displacement until the issue gets fixed.  I take the power fractal and make it the color function and displacement function of a surface layer and then I can use negative displacement in the surface layer.
Thanks,
Devin