Tikal animatic

Started by gregsandor, July 18, 2008, 08:28:19 PM

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gregsandor

Based on Tikal.  Same populator type as for trees.  I made a mask for each lane of traffic - Northbound, Sb, Eb, Wb, and set two groups to move along each road:  one fast and one slow.  The fast ones move 10m over the course of the animation, the slow ones go 6m.  I timed my morning walk and figured that my pace of 1m/s was good for the fast ones.  Its barely noticeable; you'll have to look closely to see any motion but if they didn't move it would show.  I'm going to replace the slow humans with other ground traffic at a faster pace so there will be some noticeable motion.

Terrain 46,350 m x 46,350 m
10 second animatic -- low res

Human Populations follow roads:

Northbound Fast
Northbound Slow
Southbound Fast
Southbound Slow
Eastbound Fast
Eastbound Slow
Westbound Fast
Westbound Slow

Fast: 10m/10 sec
Slow:  6m/10 sec

Robe colors are Brown Lt, Mid, Dk split among the groups.

The animatic is at http://www.veoh.com/videos/v15074239Dy7DZsDm

rcallicotte

Great work!!  Did you create this for someone?
So this is Disney World.  Can we live here?

fmtoffolo

hey can you post the video on some other site? aparently my veoh is not working in argentina anymore.. :/
try vreel.net, it works with hi res divx
My Terragenn site
www.cgworlds.com.ar

gregsandor

Quote from: fmtoffolo on July 19, 2008, 07:13:47 PM
hey can you post the video on some other site? aparently my veoh is not working in argentina anymore.. :/
try vreel.net, it works with hi res divx

Veoh also doesn't work in Antilles either.  Until I get a higher res one you can see this http://www.youtube.com/watch?v=1jdGETGFOKI

Oshyan

That's pretty cool. There's lots of aliasing on the people, but hopefully that's because of low AA settings and can easily be remedied. I hope to see future revisions.

- Oshyan

gregsandor

Glad you like it.  All critiques welcome.  The aliasing is partly due to rendering at .25 quality, no GI.  I'll post updates soon; editing masks right now.