"The Old Crater"

Started by Phylloxera, July 20, 2008, 03:59:23 AM

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Phylloxera

Terrain GeoControl2 - Populations XFrog - Transparency shader -


Seth

the atmo is too blue but the crater and vegetation is cool !

rcallicotte

Seth, I don't know...have you seen some of the pictures from Costa Rica at a high altitude?  It has sort of the same tint, but maybe this is a wee bit blue. 

But, the whole thing is amazing!  Good work, Phylloxera.
So this is Disney World.  Can we live here?

Seth

yeah i know... i just have a problem with bluuue atmo ^^
i rather prefer clear atmosphere so we can take advantage of the great colours ;)

rcallicotte

I just can't believe how real this looks.  This is very good work.
So this is Disney World.  Can we live here?

jcinbama

awesome job, looks like a photo :o :o :o

Blonderator

This is great. Those tree models look awesome from above.

old_blaggard

Great work!  The scale is beautiful.  I only wish for more textures on the inside crater wall.
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

nvseal

That forest looks fantastic. Very lush and realistic. Which trees are these?

Phylloxera

Quote from: nvseal on July 20, 2008, 10:54:48 PM
That forest looks fantastic. Very lush and realistic. Which trees are these?

Serie : Japonese Trees :
JA04 : Cercidiphyllum Japonicum Katsura Tree
JA08 : Juglans Ailantifolia Japanese Walnut

rcallicotte

Are these trees ^^ xFrog trees?
So this is Disney World.  Can we live here?

mr-miley

Phylloxera

Outstanding work. Definately photographic in quality. I'm undicided on the "blueness". I don't think it looks wrong, as I've seen photos like this. If you have the will power (as I can imagine how long this took to render  ;D ) You should rerender with slightly less blue just to see what it looks like.

I'll say it again... Outstanding!
I love the smell of caffine in the morning

Tangled-Universe

Very good work Joël!

I don't mind the blue haze, I find it quite natural in some way and indeed it can be seen often at certain conditions.
Very nice tree coverage and scale.
You might indeed consider to add some extra displacements and texturing to the inner side of the crater.

I'm not sure whether this is fixed or not with the latest release, but if you want to mask the crater shader using a blend shader you should connect the output of the crater shader to the input of a lambert shader. The lambert shader must be pure white.
The connect the output of the lambert shader into the blendshader input of your shader of interest.

Hope this is of any use/help!

Martin

Quote from: calico on July 21, 2008, 03:09:09 PM
Are these trees ^^ xFrog trees?


Yes, they are.

inkydigit

awesome view...cool terrain and excellent population control and water!