Population on shader.

Started by PorcupineFloyd, July 28, 2008, 04:19:04 PM

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PorcupineFloyd

Is it possible to make a population of objects sit only on a specific shader? For instance a "grass shader" on top of base colours and on top of "sand shader". Both grass and sand being simply surface layers.

I tried marking "use density shader" in populator and pointing it into my grass shader and also marking "sit on terrain" as my grass shader but with no effect. I also tried inverting density shader.

I have a simple scene with a beach and green grounds and I'd like to place vegetation only on those green grouds.
How to achieve this?

PorcupineFloyd

So... a bit searching helped.

For everyone interested in the case - here's the link:

http://forums.planetside.co.uk/index.php?topic=3876.0