Lightning Bolt Test

Started by sonshine777, July 30, 2008, 02:42:02 PM

Previous topic - Next topic

sonshine777

I have been playing around with some lightning bolt models I built in Cinema 4D.

The whole scene is Terragen, with some color/contrast adjustments in PhotoShop.
The sun is at -5 degrees, so most of the light is from the lightning, which is why the foreground is so dark.

Well I'm off to go camping, be back on Tuesday the 5th.

rcallicotte

This is a great beginning.  Use reference photos...please update so we can keep seeing this.
So this is Disney World.  Can we live here?

timtierney

I like it.  Very real looking lightning.  I have a problem with the clouds.  For some reason they just don't look right.

Maybe they are lit to much.  I understand the lightning would light them a little.  But this is too much.

Keep up the good work.

cyphyr

This is a good start. I have been trying to get some convincing lightening too. Initially I too tried to do a night scene so I could get the cloud illumination effect, potentially very impressive indeed! The main issue I ran into was that the light source would naturally extend along the length of the bolt and not be limited to the extremities. Ideally a well modeled bolt with its luminance value set to something suitably large may do the trick (I would guess up in the millions!). Lightening a scene only from a luminance source theoretically should work but I found the various quality levels had to be set too high to get anything respectable in a reasonable amount of time. (ie lots of noise !!)

I think your bolt needs to considerably thinner, not necessarily real world size (a few cm only ) but maybe more like a meter in width and quite a lot more complex, more tendrils etc. I don't think we're going to get any kind of "glow" feature in terragen anytime soon so that will be a post process job.

I look forward to seeing this progress. :)

Enjoy your camping, going anywhere nice?

Richard
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
/|\

Ryzen 9 5950X OC@4Ghz, 64Gb (TG4 benchmark 4:13)

inkydigit

very nice work....I'll keep an eye on this!....enjoy your trip!

Mahnmut

The clouds look good, but a bit to solid in my opinion.
The Lightning doesn´t start where we see it first.
Try to put the lightsource more into the cloud and let the cloud glow from within -that would be my idea.
But I bet it´s not that easy, is it?
It is already very impressing as it is.
Best regards,
Jan

sjefen

Quote from: Mahnmut on July 31, 2008, 10:20:14 AMThe Lightning doesn´t start where we see it first.
Try to put the lightsource more into the cloud and let the cloud glow from within -that would be my idea.

The lightning usually starts from the ground and goes up :P
___________________________________________________________

I like it very much. It's nice to see some renders with overcast and a more dramatic setting. I'm actually working on a lightning scene myself.
If you'r gonna work more on this, please post the updates.
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
128 GB RAM
GeForce RTX 3060 12GB

PG

Quote from: sjefen on July 31, 2008, 02:40:13 PM
Quote from: Mahnmut on July 31, 2008, 10:20:14 AMThe Lightning doesn´t start where we see it first.
Try to put the lightsource more into the cloud and let the cloud glow from within -that would be my idea.

The lightning usually starts from the ground and goes up :P

Lightning is a discharge of electricity caused by two opposing electrical charges, one in the thunderclouds and one at ground level that balances the charge from the clouds. The discharge itself happens when the strength of these charges reaches a peak and the energy is transferred through the ionized air. So it doesn't really start in the clouds or at the ground, it's kind of shared between the two.
Figured out how to do clicky signatures

sjefen

Hi PG

What you are saying is correct. This is basically energy of + and - charges and from what I've heard the earth has the negative charge and the clouds have the positive. Electricity must go from - to + so this means that the lightning must travel from the earth to the clouds.
There are of course exceptions where for example the lightning never hits the ground and stuff like that. I don't remember what happens in those cases.

This is what I've always heard and it makes sense to me. If this is not true I'd like to hear the real answer tho.

- Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
128 GB RAM
GeForce RTX 3060 12GB

Mahnmut

That was not what I was talking about, but anyway:
As far as I know there are invisible flows of charge, ("spherrics"?) that emerge from high points or points of great conductivity on the ground, explaining why the actual visible lightning "knows" where to hit.
The visible lightning most times moves from the sky downwards.

What I wanted to say was that there might be parts of the lightningbolt at the moment depicted that we can´t see directly but that light the cloud from within.

not exactly what we are talking about, but an incredibly cool photograph in my opinion:

http://news.nationalgeographic.com/news/2008/05/photogalleries/volcano-photos/

Best Regards,
Jan

PG

Lightning takes many many many many forms, there is no ignition point so a lightning bolt can occur anywhere that positive and negative points exist at high levels. Cloud to ground strikes are the second most common, the first being intra cloud lightning (otherwise known as flash lightning, well that's what I call it anyway). Ground to cloud discharges happen but only at a recorded rate of about 3%.

That's an insane pic mahnmut.
Figured out how to do clicky signatures

Mr_Lamppost

I have tried lightning scenes a couple of times and have got reasonable results putting light sources inside clouds.  There was quite a lot of fiddling to get the position and strength of the lights and the cloud and atmosphere quality settings needed to be pushed way up, probably why I never finished any of the scenes.  ;D
Smoke me a kipper I'll be back for breakfast.

PG

How do you get the lightning bolt itself to emit light. I'm still trying the portal storm thing but I can't get any light from it.
Figured out how to do clicky signatures

old_blaggard

In the lightning bolt object, pump up the luminosity.
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

PG

I tried values between 1 and 40 and it looks the same. I also tried the specular tab but to no avail. Here's what it's like so far. Please excuse the crappy clouds.
Figured out how to do clicky signatures