Started by commorancy, August 01, 2008, 02:40:25 pm
Quote from: Cyber-Angel on August 01, 2008, 07:56:40 pmWouldn't be better if instead of shutting down the whole render if a thread fails as you suggest (Thank you...but no) if Terragen was smart enough to use a technique similar to some high end render farm software that is constantly looking at the state of each machine on the farm and should one stop responding or no longer be on the farm for what ever reason, that machines current work state is moved to a machine on the farm not currently in use.
QuoteOne would think that in theory Terragen would look at the states of the threads it is using, and should a thread fail for what ever reason shunt that threads workload gracefully as an automatic process as part of its core to another thread: this would be the preferred solution to termination of the render with out explanation at least form a "End User Frustration" point of view as if you've had a render going for some hours, and then it terminates with out explanation or even force the application to crash to desktop there would be a great many enquirers, as to why here on these forums. Cyber-Angel
Quote from: commorancy on August 03, 2008, 10:46:05 amA note about rendering separate crops. While I was rendering my image in small crops to avoid the thread crashing and population errors, I found another issue. The rendered crops do not retain the exact color balance as previous rendered crops. So, when you stitch the image back together, some of the crops end up a slightly different color balance than other rendered crops. This leaves noticeable stitch 'lines' between the various crops when joined into the final image. I found that I had to color correct some of the crops to get them to match other crops. The odd thing is, it didn't seem to affect all parts of the image. It affected, primarily, the haze color value. The foreground colors seemed not to be altered that I could tell.Just an FYI in case you want to try the crop + stitching process to avoid population errors and thread crashing.--Brian
Quote from: Oshyan on August 12, 2008, 03:33:53 amI'm going to have Matt come and take a look at these issues, but here's currently attending Siggraph so it may be a few days before he will be able to get to it.- Oshyan
Quote from: freelancah on September 28, 2008, 07:58:10 amAny news on this subject yet? I'm having the same problem rendering at 1920x1200. Always crashes at the end but if I render in 4 different cropped pieces it works fine only problem is that the colours are not exactly the same on the cropped pieces so I have to do some editing to nit the pieces up
Quote from: freelancah on October 02, 2008, 06:00:38 amHere's a screenshot what's happening when the rendering fails. http://www.joce-servers.com/~freelancah/Error.jpgI'm using C2D Quad 9400 with 4gb of memory. The same error occurs on my old C2D E6750 so I'm pretty sure it's not the system setup