I have animated the camera rotation to generate 6 sky box plates. However when specifically the camera rotation is key framed, multiple render errors are generated: 1) it seams like the scene is rendering itself multiple times - the sun for example will repeat multiple times across the image and the render buckets contain several overlaping shapes, 2) the final image is full of the overlapping shape artifacts, 3) the renderings take much longer as well. The single last frame of the animation always renders fine. IE: If you key frame just the first two frames the third will render normal.
I am developing multiple skies for HDRI lat/longs and animating the camera is the quickest way to generate 6 plates. This problem is very reproducible, animate the camera rotation for 6 frames for a sky box image. The first 5 frames will have render artifacts.
I am using Preview 5 Deep (1.9.99.1) on XP 64. There seem to be no other animation based errors i have encountered, any ideas?
Thanks
Chris