Normal Map

Started by darthvader, August 12, 2008, 05:27:26 PM

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darthvader

I recently downloaded what I thought was a Mars heightmap but it turned out to be a normal map instead. Is tg2 able to use normal maps to create terrains and if not is there any way to converte the normal map to a heightmap?

Oshyan

TG2 cannot directly use normal maps, although sometimes the term "normal map" refers to another file/image type which TG2 may actually work with, for example "displacement map". Here's a workflow for converting normal map to displacement map if you need to:

http://www.silo3d.com/forum/archive/index.php?t-8503.html

- Oshyan

IanR

I downloaded the tiff from the link below a while ago and used it as a heightmap in T0.9...

http://www.solarviews.com/cap/mars/marscyl2.htm

...it seemed to work quite well.  (Here's my results - http://digitaldynamics.blogspot.com/2007/09/life-on-mars.html)