Lifelike Animation

Started by sjefen, August 20, 2008, 10:05:01 AM

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sjefen

Lifelike animation heralds new era for computer games.

"Extraordinarily lifelike characters are to begin appearing in films
and computer games thanks to a new type of animation technology."

http://technology.timesonline.co.uk/tol/news/tech_and_web/article4557935.ece

- Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
128 GB RAM
GeForce RTX 3060 12GB

old_blaggard

Hello Emily :P!  I saw this a couple of days ago on Slashdot.  Pretty darn impressive!
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

rcallicotte

The mouth still looks unnatural, but so do some people's.   ;D
So this is Disney World.  Can we live here?

Tangled-Universe

#3
The link is dead???

edit: hmmm...works now suddenly

Seth


lightning

thats pretty amazing i knew AMD would be behind this i find AMD processors so much better than Intel especially for games :)

3DGuy

It says it's completely CG, but if you have seen the website of the company you'll see it's only the face that's CG.

Seth


JimB

We're hard wired for recognising the smallest nuance in a face (unless you have autism). If it's a bit wrong it's utterly wrong. Dead eyes. Sorry, I'm a stickler for that kind of thing  ;)
Some bits and bobs
The Galileo Fallacy, 'Argumentum ad Galileus':
"They laughed at Galileo. They're laughing at me. Therefore I am the next Galileo."

Nope. Galileo was right for the simpler reason that he was right.

rcallicotte

I liked the first Final Fantasy, but even then the CGI just got in the way of the movie.  And that was pretty cool CGI.



Quote from: JimB on August 25, 2008, 12:18:15 AM
Sorry, I'm a stickler for that kind of thing  ;)
So this is Disney World.  Can we live here?

Xpleet

Honestly, this should be possible with the source engine, but they horribly overdid the character anims in hl2.