hi to everybody... I'm making some attempts in realizing a convinving sunset, and I actually like to have a bigger sun going down onto the horizon; in the lightning/sunlight node I raised the angular diameter of the disc to the value of 8 then I rendered the whole scene simply consisting in a water plane over a flat terrain.
once rendered, I noticed that the reflection of the sun on the water is the same size regardless it current value... I don't know if it is a bug or an intended behaviour, but I think that realistically the reflection should start from the horizon as big as the sun disc.
take a look at the image rendered in TG2...
and an old one made by me with Terragen 0.9...
don't you agree that the reflection should be larger in TG2?
PS: I also think that the antialiasing should be applied to the sun disc (note the jagged circle border...)