Quote from: Mahnmut on September 04, 2008, 05:47:31 AM
I like the light on the low clouds.
Where do the rays come from, structures on the moon? Or an indistinguishable high cloud layer?
Best Regards,
Jan
Jan: Create a new mid-level cloud layer and uncheck 'enable primary'
('Primary' = the clouds themselves. 'Secondary' = their effect on the planet/atmosphere. Their rays and shadows in other words).
Now set your renderer to a low .3 detail. Do a test render, if you don't like the rays from that, just hit 'random seed' on the density fractal. The invisible cloud's seed will generate a new pattern, new rays. Once you get a nice looking set of rays(keep doing little test renders until you have something to work with), adjust some other cloud/sun settings like, edge sharpness/scale/densities/whatever, to tweak the rays.
'Ray-traced shadows'
doesn't need to be checked in either the clouds or the atmosphere so, it's still very quick.