Hi there,
I import quite large .obj's. That is no problem. The problem I ran into is the amount of surface shaders that is available = 16. I get an error message going into 123. Is it correct to say that for each surface in the object a material is generated?
Is it possible to extent the amount of shaders to say 200? Or is it simply a matter of rearraging my objects, which can be done with object from Rhino but Daz3 figures are a challenge I think.
Any brilliant people araound with a solution.
Cheers
Lex47