Hi all
I have been working on a village scene, mediterian style. and I thought I would shaare the state of play with you. I like the way its going but its anoying having to import each object seperately on a surface basis. What I mean is that as it seems terragen is not supporting UV mapping properly yet (please let me be wrong) I have to import a Walls object, a Roof object and a windows and doors object so that they caan be textured seperately. I tried making a simple cube in Lightwave, uv mapping that and saving as a LWO and as a OBJ but the obj crashes TG2 and the LWO places the UV data only on one side of the cube. I hope Proper UV mapping in introduced as I'm sure it would open out a whole area of artistic exploration to us all
Richard