OK, no-one's taking the irony bait.
Either that or, you think I really did take the camera node out of TG2, set it up on my pc desktop and rendered from there. Or, maybe you just thought that
I believed I did!

There is really just a TG plane object facing the camera, it's textured (UV option) with a 1280x960 screenshot of TG2 running in full-screen mode. Once you have taken these steps, do another fullsized screenshot of the entire scene and use that image in place of the old one texturing the plane. In the preview render screen you'll now see another TG2 running the same scene. Repeat this step as far as resolution allows to make the infinity illusion.
This was meant to be a joke... I'd be useless at parties, huh? It certainly went down like a lead balloon in here!

Lol, I thought it was funny anyway. (losers usually do laugh at their own jokes though, eh?

)
Sorry, I'll stick to serious stuff from now on...