Hi there,
it's a bit tricky and can be confusing sometimes,but basically you have to
use combinations of 1/0/1 or 0/-1/0 or -1/0/1 (hope you get the idea) for
the basic
rotations.It helps to use more camera views,because the plane
has only one side,so sometimes it seems to disappear.There is more to
it (finetuning in small increments),but i haven't figured that out completely
myself as of now.
If you need exact settings as an example i can look it up later as i don't
have any examples handy right now an here.
J.