Here's a variation on the same method as the ice statue but with one extra shader.
The method is SO simple - a rescaled rock with 1000 faces (as suggested by DandelO), but no water shader at all! Just apply the strata and outcrops shader to the rock followed by the reflective shader -that gives the ice statue, for the "craft" thing I placed a twist and shear shader before the outcrops shader. The higher the lean factor the more levels of stretched length you get.
I don't know what this thing here is but I think it looks nice!
Comments welcome.