Well I guess there's no solution for now.
I'm rendering a slower 1000 frame sequence over the holidays, changed the sun angle, (higher and at right angles to the main camera path) also moved from GI to AO as the shadow clipping is less noticeable in AO.
I can already see some shadow clipping errors creeping in to the earliest frames, this time from shadows cast from within the camera FoV.
Anyway it'll be rendering for a week or so so I'll post the results when I return from the holidays.
Seasonal Greets to everyone
Good will to all
May your heart sing
May you be blessed
May you blessed bebb
Richard