Light shining through terrain?!

Started by mesocyclone, January 01, 2009, 02:59:04 PM

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mesocyclone

Hello everyone!

I just put a lightsource inside a crater to illuminate its interior, but it's shining *through* the terrain!
How can I fix it?

take a look...

dandelO

Switch on 'Enable ray traced shadows' in your atmosphere quality tab.
It'll make a significant impact on render time, though it will eliminate the problem. :)

mesocyclone