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Dark clouds
Dark clouds
Started by Kranky, February 01, 2009, 04:41:32 PM
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schmeerlap
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Posts: 885
Big enough and Ugly enough.
Location: Isle of Bute, Scotland
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Re: Dark clouds
#15
February 03, 2009, 05:58:13 AM
A beautifully composed scene with great sky. Only 2 hours for this size (big) render. You certainly can afford to up the sample count in atmosphere and clouds to irradicate that bit of noise.
John
I hope I realise I don't exist before I apparently die.
Saurav
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Posts: 446
Location: Australia
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Re: Dark clouds
#16
February 03, 2009, 06:00:39 AM
Gorgeous scene. Great lighting and clouds, I think you should render this one again with more samples to remove the noise.
ra
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Posts: 415
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Re: Dark clouds
#17
February 04, 2009, 01:39:26 PM
As I already mentioned at another location - this definitely rocks
The background is one of the most realistic things I have ever seen in TG2. The clouds should need a few more samples though.
Great job!
Mouthwash? We don't need no stinking mouthwash!! [MI2]
See what I see:
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Kranky
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Posts: 89
Location: Germany - Lake Constance
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Re: Dark clouds
#18
February 05, 2009, 02:47:24 AM
Ok, I'll try to render it with more samples tomorrow.
efflux
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Posts: 2,172
Location: UK
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Re: Dark clouds
#19
February 08, 2009, 10:08:06 PM
Cool work. Parts of this are very photographic looking especially the details in the distance. The trees are effective. One thing I'm not so keen on is the blue sky. It's too strong in my opinion.
Oshyan
Former Staff
Posts: 13,674
Holy snagging ducks!
Location: Outland, CA, USA
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Re: Dark clouds
#20
February 12, 2009, 11:39:35 PM
I love the clear sense of epic scale in this. The groundcover is also very nice and colorful without being dominating. Great work. Agree though that a re-render with higher samples wouldn't go astray.
- Oshyan
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