I know this thread is aging now but I was looking for a solution the the exact same problems PorcupineFloyd was having and I am using 2.0.3.1. The BSOD's have been quite rare but the black triangles make TG2 unusable especially for animation where it is not possible to touch them up by hand. It makes the animation look like a 1920's film with black specks flashing all over the place.
I have tried re rendering a frame and the blackness does not seem to appear in the same spot twice. About 1 in 5 frames is affected.
I am using 32bit Vista with a Q6600 and Gigabyte P45 board and NV9600. Similar to PorcupineFloyd
I have also been struggling with the GI flicker problem often mentioned in this forum. I tried all the suggestions and in the end turned GI off and put in another sun with shadows disabled. This works but the GI problem is still there. Any solution yet? I have also been having a lot of CTD's. Whilst making the animation path I open a separate window on the terrain and move the camera from there. It seems to be at random times whilst this window is open that I get the crash, but it happens about every 30 mins.
I think TG2 produces the best pictures of any landscape prog, and I have used most of them but it is so full of bugs that a simple project becomes a mammoth task and often, finally, becomes impossible. This is no longer the tech preview (or have I got that wrong?) and having paid my $400 I would expect something a bit more finished and these bugs, that have evidently been around for months, to be attended to.