Planets rendering

Started by icarus51, January 24, 2007, 02:37:28 pm

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icarus51

Hi,

I don't know if you have discussed this matter previously but this is my problem: to render a planet (whole or half planet ), with oceans, continents, mountains, snow etc... what's the sequence to follow? I tried but, on a certain point all was going to be fucked ???

Thanks
Claudio

RealUser

Could you be a bit more specific? What f*****? ;)
Markus / RealUser
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Will

well I would use a planet shader and just conect it to the planet surface shader.


Regards,
Will
The world is round... so you have to use spherical projection.

Superza

Quote from: Will on January 24, 2007, 02:53:37 pm
well I would use a planet shader and just conect it to the planet surface shader.


Regards,
Will

Hi Will, i was trying this technic, but in a lot of tries surfaces was not dysplayed, it looks very strange,
i wll made some other tests in the next days
Best Regards
Max

Will

could you be more speicific about thats not showing up?


Regards,


Will
The world is round... so you have to use spherical projection.