Q: How to add trees etc.?

Started by Sp34k, May 13, 2009, 03:44:05 PM

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Sp34k

Dear friends

I'm pretty new to Terragen 2, but so far i've learned alot of things by trying different settings/functions.. But now, I've learned how to make landscape with water etc. but my wish is to add trees, grass and such.. I found a good website called: http://www.terragen.org from where I was able to download trees (TGO files), I found out that I had to go under "object" and "add object", from there Im confused because I don't know wether I should choose "object - tgo reader" or "population - tgo reader", I tried both but when I select the tree I want to use, nothing happens..

I don't know if I explained myself clear enough, otherwise feel free to ask me to explain it again:)


Best Regards,
Mike
Learning history and science, wait,
Knowing that, will that put food on my plate?
Yeah, can I walk into McDonald's, into the counter,
And tell them you can make limestone from gunpowder,
Will they give me a cheeseburger if I know that shit?

neuspadrin

#1
The difference between the two is dependent on what you want ;)

The insert object only will put one object in the scene for you.  Uses of this are individual objects that you want to manually place, like houses, very unique trees, etc.

The population will use a population to allow you to create a ton of trees within an area very simply, with varations of rotations, sizes, etc.  This is useful for grass fields and forests.

Also, when you first import either of them, they automatically load onto 0,0,0, which most often is not where you are looking at.  You need to either move the population over (easy way is to right click in 3d preview and copy coordinates, then use the paste coordinates into the population location), or if its just 1 object, you can do the same thing and just copy it to that one location (you might need to adjust the y location for height on individual objects), but populations automatically will sit on terrain if done correctly.

*hah, while modifying got beaten a bit below me ;)*

FrankB

#2
the tree then loads into terragen but defaults to the coordinates 0,0,0

If you have the latest version of tg2, just get lower to the ground, right click in the 3d preview, select copy coordinates.
then double click the tree object node, click the symbol right of the object coordinates and choose "paste coordinates". the tree should then appear in front of your camera.

Cheers,
Frank

Sp34k

Hallo guys, thank you both for your reply, I'm supriced to see how fast I recived response, that's wonderful!

Ah it finally makes sence to me now, I was wondering about the cordinations aswell but I didn't surely know how to find my currect position, but I know that now.. And you know what? It works! I made my first "grass-field", it's maybe not much but I have to start somewhere..

I would also like to say thank you for giving me the details of "Object" and "Population", it's nice to know what they both do.. I'm pleased to recive such wonderful response from you two, thank you both:)

Best Regards,
Mike
Learning history and science, wait,
Knowing that, will that put food on my plate?
Yeah, can I walk into McDonald's, into the counter,
And tell them you can make limestone from gunpowder,
Will they give me a cheeseburger if I know that shit?


Sp34k

Hallo Greg

That was really helpful! I appreciate you taking the time to read my topic and then offer the link/help.. Much much appreciated, I'm trying to learn as much as possible from users who have the knowledge that I don't have yet..

So thank you Greg..


- Mike
Learning history and science, wait,
Knowing that, will that put food on my plate?
Yeah, can I walk into McDonald's, into the counter,
And tell them you can make limestone from gunpowder,
Will they give me a cheeseburger if I know that shit?