My second post here.
I did some testing on population distribution, atmosphere and cloud settings, and ground shading.
How to get rid of this grain in the sun rays and clouds? My settings (TG Free Edition):
Atmosphere: 80 samples
Clouds: 100
Renderer detail 0.8, AA 3, GI 2/8/8
I did other renders on this scene with different sun and atmo settings etc. The trees look a kind of 2D and quite dark all the time. I want them more 3D but I have no idea how.
Any comment welcome. Thanks.
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