Fly overs?

Started by sexynerd, May 20, 2009, 02:48:48 PM

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sexynerd

So, I was looking on YouTube checking out some awesome Terragen videos and noticed that a lot of them are doing flyovers. How do you do this? If you guys have links to tutorials to do this, please post them as I have searched the entire internet looking for them.
I just wanted to say thank you to those of you have helped me thus far. I've had a lot of questions and the members on here have went above and beyond helping me solve my problems. You guys are great!

neuspadrin

You need Deep + Animation to do it, and then to create key frames and movements between them. I havn't done much movement natively in Terragen 2, I used the import chan option.  To create the few things I've done I used terranim, and I even created my own program that converts terranim output to something compatible with tg2.

Aagam

It's pretty easy actually, you just need the Animation feature open (you CAN do it without, but it's much more difficult). Under the camera settings you can create keyframes on certain frames located at the bottom of the program screen. For example, if you want to make a flyover that lasts 100 frames (that's only 4 seconds if the video runs at 24fps), you'd put the starting location on the first frame, then, on the final frame, you'd set a new keyframe for where you want the camera to be. Terragen will automatically render the frames between. Then I just import the images into a program and set the FPS, then export as a movie.

Not sure if that made sense... but I picked it up very quickly without much help. Planetside was nice and kept animation quite basic :)

neuspadrin

Also, as the output is images, you need to convert them to movie.  As mentioned above, you can put them through some program, if you don't have any, mencoder and ffmpeg both have the ability to take a folder of images and turn them into a movie for you at a given fps and such, and are nice n free ;)

PG

Can you upload your program neus?
Figured out how to do clicky signatures

neuspadrin

#5
Its not perfect, but it generally works if you keep it somewhat simple.

http://forums.planetside.co.uk/index.php?topic=5808.0

if you use it and have any problems with it, please just post in there and upload the terrain you are testing on and I can quickly work on fixing any bugs in the conversion.  Most likely problems would be in the ratio conversion of the terrain size and such.  My tests with a few sizes worked fine though, and 1000x1000 heightmap extended across 10000m x 10000m seems to work great.

Also not sure how well altitude will work far away from the origin. It mainly is best used to do small flybys and such in a smallish area.