Hi all. I have a bit of a problem. I'm working on a scene at the moment that has no sun, but 3 lightsources, behind a hill (ie. the hill is between the camera and the 3 lightsources). To get the level of light I need I have ramped each light up to 122382 strength (and they could probably do with going up more. Lightsources in TG2 aren't very..... bright) My problem is this. They are shining through the terrain
as per the old sun below the horizon problem. Before anyone asks, yes, I have checked the "Enable Ray Traced Shadows" in the Atmosphere. It hasn't made any difference
I can't post any examples as I am 7odd hours through a test crop render (quality of atmo) and have no intention of stopping it till its done
Just wondered if anyone had any ideas. Does the "Enable Ray Traced Shadows" in the Atmosphere only relate to the Sun?
Miles