Evening Silence

Started by sjefen, July 16, 2009, 01:24:54 PM

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Hetzen

Could doing a light pass on one machine for the whole image, then cached to disk for other machines to read, to then render their allocated regions, solve this problem?

Matt

Yes, and we'll implement that feature at some point, but for very high res renders you'd probably need to render the GI pre pass at lower resolution if you do that.
Just because milk is white doesn't mean that clouds are made of milk.

Hetzen

Sorry, don't mean to ply another user request on the pile, but if you do look into this approach, would you also look at an efficient way of updating camera movement difference into that calculation over frames? Like Vray. Flicker free would be really important to me.

FrankB

just chiming in to the original topic, to say this is a really lovely render!

cheers,
Frank

sjefen

Quote from: PG on July 16, 2009, 01:33:25 PM
...You couldn't do this at 3360x1050 by any chance? ;D

I fired up Terragen 2 in Windows XP 64 bit and started the rendering at 4000x1250. It did it with no problems :).
I aslo added some other small changes and it's a lot easyer to see that the "white spots" are actually stars in the big version ;)
The problem is I can't upload it. It's to big :-\

- Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
128 GB RAM
GeForce RTX 3060 12GB

PG

Can you send it to me by email (on my profile) and I'll upload it onto my server?
Figured out how to do clicky signatures

sjefen

Sure thing PG, but I'm working on some small adjustments right now. I'll send it as soon as I'm finished.

- Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
128 GB RAM
GeForce RTX 3060 12GB

Naoo

Hi

Wonderful Panorama!


ciao
Naoo

PG

Oh right, yeah I couldn't upload it onto my server, it's a picky little bastard. I'm gonna try setting up my Terragen fansite and upload it on there if that's ok.
Figured out how to do clicky signatures

sjefen

Thanks Naoo.

Thats ok PG.

I am working on a even bigger version and choosed to get rid of the stars, but when i turned them off, they where still there, only not so bright. After a while and some adjustments on other things they went away. Is this some bug or something?

Now lets see if my computer can handle a 7000x2188 render :)

- Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
128 GB RAM
GeForce RTX 3060 12GB

PG

oooh. Actually that's a good point. When you render very large scenes, your resolution is tied down by only being able to fit it into 4GB, isn't it? For instance, TG2 crashes if I try to render more than 8000 pixels in width. So until we get 64bit we have to crop. I can render to about 7750 without it crashing. Even if it's just the default scene pointed at the floor.
Figured out how to do clicky signatures