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Fractalized Voronoi
Fractalized Voronoi
Started by glen5700, August 06, 2009, 05:42:08 PM
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glen5700
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Posts: 136
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Re: Fractalized Voronoi
#15
August 08, 2009, 05:52:52 PM
Hi all,
Well here it is, this is probably not the best way to do but I'm learning and hopefully it will be useful to the community. I have included a help file, please let me know if it actually helps.
This is the displacement version, I'm working on one that could be used for color and possibly for displacement too.
Glen
R3igN
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Posts: 57
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Re: Fractalized Voronoi
#16
August 08, 2009, 11:11:09 PM
Impressive...Thnx!
You guys rock!
Still looking for human population though..is there a tgo for humans?
I'm still noob..please dont bite me XD
Thnx!
schmeerlap
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Big enough and Ugly enough.
Location: Isle of Bute, Scotland
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Re: Fractalized Voronoi
#17
August 09, 2009, 04:46:17 AM
Thanks Glen.
John
I hope I realise I don't exist before I apparently die.
mhaze
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Posts: 4,426
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Re: Fractalized Voronoi
#18
August 09, 2009, 06:39:41 AM
Hi
Thanks for the tgc, whilst I've achieved similar effects using similar techniques, I've never created anything so well structured, organised and generally useful
Thanks - great work
glen5700
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Posts: 136
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Re: Fractalized Voronoi
#19
August 09, 2009, 11:24:36 AM
Thanks guy's, I'm happy to see someone make use of this.
Glen
sjefen
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Re: Fractalized Voronoi
#20
August 09, 2009, 01:14:40 PM
Thank you very much. It looks fantastic.
Keep up the good work
- Terje
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littlecannon
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Location: London
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Re: Fractalized Voronoi
#21
August 09, 2009, 04:34:57 PM
Excellent work, thanks for the files, just what I've been trying to figure out.
I just need to tweak that texture a bit more...
Dune
Fluent in Terragen
Posts: 19,850
Location: Netherlands
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Re: Fractalized Voronoi
#22
August 10, 2009, 01:50:33 AM
Thanks very much, Glen. Just downloaded, and I can't wait to see what you cooked up.
Gallery
Henry Blewer
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Location: Seattle, Washington USA
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Re: Fractalized Voronoi
#23
August 10, 2009, 07:47:46 AM
I took a quick glance at this. I am going to need time to sort it out. But anyway, I plugged it in and did not see anything on the render. It's probably something I missed. I did find the jpg pic of the node array interesting. I have a couple days off starting Wednesday morning. I will work on it then.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T
R3igN
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Re: Fractalized Voronoi
#24
August 10, 2009, 09:10:01 AM
Great!
Dont work on me though...Can you post the node network settings? Im still new...
Thnx!
domdib
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Posts: 1,777
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Re: Fractalized Voronoi
#25
August 10, 2009, 11:16:20 AM
This is great work - thanks for sharing!
glen5700
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Posts: 136
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Re: Fractalized Voronoi
#26
August 10, 2009, 12:30:45 PM
Thanks everyone!! It's nice getting all the positive feedback.
I have made a quick sample scene for anyone who is having a problem getting it hooked up, I should have done this before.
Glen
inkydigit
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Re: Fractalized Voronoi
#27
August 10, 2009, 03:34:49 PM
this looks very useful, Glen...thanks a million!
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domdib
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Location: London, UK
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Re: Fractalized Voronoi
#28
August 10, 2009, 04:45:47 PM
Here is my first little experiment with it - looks intriguing.
Dune
Fluent in Terragen
Posts: 19,850
Location: Netherlands
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Re: Fractalized Voronoi
#29
August 11, 2009, 01:43:41 AM
I now use fake stones and fractals to fake rough distant vegetation, such as moorland, but it looks like this could also be very useful.
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