Hi!
First, I'm pretty new to T2 and have tried a lot to solve this myself with no luck.
So I'm posting here hoping to get professional help!
I want a mountain with rocky surface (fractal detail) which gets smoother right above and down below sea level.
Something like this:

This is normal in real life due to the waters polishing effect on the rocks. But I have yet to see it in a T2 render... So is it possible?
Regards,
ezpRado