Hmmm. Retested it, and payed closer attention this time to HD usage and cores/threads:
1 core detected, set it to minimum 2 threads. No change in render time, also its not hitting the HD much during the render. Almost not at all - minimum disk activity, all could be accounted for by the few remaining background tasks that I let stay open, i.e. just the obvious system ones. Everything else I had turned off, and also had a utility that was forcing it to stay at 800mhz instead of dynamic (running on battery power right now).
Same results: about 1 hr render time.
Oh well. Conclusion: its no speed demon. But then its not meant to be, it does get about 5 or 6 hours battery run time, and I've heard of some aftermarket batteries that bump it up a few more hours even more.
What's confusing me is how an earlier test with one of the tech previews clocked in 15 minutes faster. Makes me wonder if I've got a rogue process in there somewhere slowing things down some. The Acer shipped very light on the pre-installed junk, almost nothing really (especially compared to the insane bloat I've seen on other laptops like my Sony, which took a couple hours just to rid of the excess "value added" stuff).
But for sure another gig of ram will be getting ordered soon. No reason not to; and I'd even be tempted to try an SSD once the prices come down a little.
Edit: Some quick testing since I already had it open & running... Under TG 2031, minimum threads still set to 2, only other change was to set the "Size of subdiv cache in Mb" from 400 to 800. Also I reset the CPU control panel to "Dynamic" while under battery power (which it was). But this simply allows cpu throttling, so if anything it would end up slower than 800mhz but I'm not sure how the control panel correlates CPU demand with throttling. Presumably it stayed at 800mhz during the render.
Anyway, the major change was just the memory setting in the render box - and this brought the render down to 31 minutes. I guess some more testing would be in order, but now we're getting into a whole new thread probably well covered somewhere else.
Quote from: Oshyan on September 01, 2009, 10:38:17 PM
The only way to check would be to monitor TG2 memory usage and total free memory while rendering. Also if you have a hard drive (as opposed to a solid state disk) then you may hear "disk thrashing" if it's having to use the hard drive for swapping virtual memory. RAM is so cheap anyway, it's worth having just for multitasking IMO.
By the way, how many cores does TG2 detect on the Atom netbook? It should be dual core if I remember correctly. If it's not detecting that, try forcing it to 2 threads. Also check the task manager for CPU use. Does it show 2 CPU graphs?
- Oshyan