Hey all,
Lately I've been trying to include more and more populations (mainly grass) into my renders, but I have been having some problems. For reasons unknown to me, my grass population always seems to render itself underneath my terrain. I know that they are there since I can see the b-boxes in the preview render, and when I render the image the grass is rendered before the terrain (in a darker color, almost like they are being rendered in the shadows) then the terrain is rendered over the grasses. I am only having this problem with populations, when I manually insert objects they sit on the terrain perfectly. My terrain is usually pretty simple, involving power fractals (both large and small displacements) and usually fake stones, although I threw in a crater shader and strata shader in my latest render.
Sorry if I was a bit vague, I really don't have time to go into detail with this at the moment. Is there anything you guys can think of that would be causing this problem?