Archer's Autumn

Started by pfrancke, October 12, 2009, 09:42:39 AM

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pfrancke

Tried mixing Ryan's tutorial with DandelO's tgd example to get some autumn leaves.  Thanks to all of you guys for getting us started, if we end up in a bog in the woods, it's our own fault!!


inkydigit

looks a little grainy, but still very nice!

old_blaggard

I wonder what would happen if you turned raytracing on in the atmosphere. Still looks nice to me, though.
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

pfrancke

It was a 2 hour render - so...  upping quality in atmo and cloud, increasing render size, upping render quality from .8 to recommend .9 and turning RT on in atmo.  Also, fyi, I had two extra suns to try to get more light and color into leaves, so I just shut off their atmo shadows.  If I get render errors, I guess I can try to crop it twice with overlays - If my computer starts smoking I'm going after OB and Inky!! 

Kadri

Dark but nice render...and  LOL :D

Kadri.

MacGyver

Very nice and atmospheric :) I like the grain in this particular picture, together with the POV and the really beautiful colours it makes for a very nice composition :D
What you wish to kindle in others must burn within yourself. - Augustine

littlecannon

Very nice, I have to do Ryans Tut.
I just need to tweak that texture a bit more...

rcallicotte

Very good.  I agree about the atmospheric touch this has, which is typical Ryan. 
So this is Disney World.  Can we live here?

pfrancke

The rays were taking much too long, so I settled for higher atmo and cloud samples.  The grain was better.  This time I tried to work with and learn PS skills, so I blended exr with bmp, added a grunge layer that I applied burn, soft, and vivid light to.  Then I added soft light to a copy of the bmp layer and this time I remembered to try the radial blur and blended with lighten, though I think I added too much.  I got better detail in the middle and the image is still interesting.  Oh yeah, I lightly saturated the reddish leaves too.

Kevin F

I think it's too dark. The black areas need to show up more (IMO). Have you tried adding another light(s) behind the camera with shadows turned off. I reckon that way you would be able to keep the atmosphere and be able to see a little texture on the trees.

RArcher

Very dark and creepy with the twisted tree.  Perhaps a slightly lighter touch with the postwork would allow for a few more details to be seen without changing the great feeling you have going on here.

inkydigit

love the composition of the second, and the tonal quality, reminds me of a rich (photo) intaglio print!

rcallicotte

I love this mood set by how this was done.  Would someone point to the link from Ryan?
So this is Disney World.  Can we live here?

pfrancke

Cross referencing is good - excellent point! 
http://forums.planetside.co.uk/index.php?topic=7653.0

Thanks guys, I appreciate the feedback.  "Too Dark, one more light".  No... Actually I added two more fill lights which let me see the colors better in the trees.  I agree about the too dark, but I think it got that way from me being too heavy handed with the post processing (as Ryan spotted right away - Have you guys noticed how irritating it is when that guy nails it!  :)

But that was the magic of the post processing world that Ryan also helped me open my eyes to.  The whole burn/soft light method was new to me.  Ultimately it drove me to buy the Creative Photoshop CS4 book (since I was convinced that better PS is a very good thing) which just arrived and I am having a fun time looking at and working with

littlecannon

Yeah, Photoshop rocks. Layer apply modes and channel chops can create some interesting looks.
I just need to tweak that texture a bit more...