Started by GxMew, October 14, 2009, 01:40:06 PM
Quote from: neuspadrin on October 15, 2009, 04:36:45 PMand thats why i'm happy adblock plus can easily block images by right clicking and telling it to block that specific image....
Quote from: neuspadrin on October 15, 2009, 04:40:51 PMQuote from: GxMew on October 15, 2009, 04:38:27 PMQuote from: neuspadrin on October 15, 2009, 04:36:45 PMand thats why i'm happy adblock plus can easily block images by right clicking and telling it to block that specific image....problem solved!!! ^w^Well, it would be easier solved if you just stopped the flashing. I'd be fine with it in just a normal icon... flashing, especially rapidly quick extreme flashing is where it gets annoying.So youd like to have an image that pretty much everyone hates/blocks...?and i like seeing other peoples avatars usually, don't feel like blocking all of them.
Quote from: GxMew on October 15, 2009, 04:38:27 PMQuote from: neuspadrin on October 15, 2009, 04:36:45 PMand thats why i'm happy adblock plus can easily block images by right clicking and telling it to block that specific image....problem solved!!! ^w^
Quote from: GxMew on October 15, 2009, 04:45:10 PMQuote from: neuspadrin on October 15, 2009, 04:40:51 PMQuote from: GxMew on October 15, 2009, 04:38:27 PMQuote from: neuspadrin on October 15, 2009, 04:36:45 PMand thats why i'm happy adblock plus can easily block images by right clicking and telling it to block that specific image....problem solved!!! ^w^Well, it would be easier solved if you just stopped the flashing. I'd be fine with it in just a normal icon... flashing, especially rapidly quick extreme flashing is where it gets annoying.So youd like to have an image that pretty much everyone hates/blocks...?and i like seeing other peoples avatars usually, don't feel like blocking all of them.Pretty much...there is no rule for flashing avatars...so I am going to exorcise that right...
Quote from: PG on October 15, 2009, 05:34:57 PMOn the subject of a BOINC project for TG2 rendering, I suggested this a few months ago but haven't heard any official word from Planetside. It has received substantial support though. I'm conducting some experiments with CUDA and talking to nVidia to see how useful GPU rendering would be to TG2 rendering. They seem to think it'd be fine as several companies and universities already do it but he's getting back to me on how well it could handle fractals.
Quotejust imagine a 10,000x6,600 render at 10 AA 1.2 quality in a day
Quote from: dandelO on October 15, 2009, 06:56:57 PMQuotejust imagine a 10,000x6,600 render at 10 AA 1.2 quality in a dayAnd, just imagine a Terragen itself that could also do that.
Quote from: Oshyan on October 15, 2009, 11:10:39 PMIt would take a lot of development to support CUDA or any GPU-based rendering approach. Not likely to happen any time soon.- Oshyan
Quote from: Dune on October 16, 2009, 03:29:19 AMFor **sake, eliminate that flashing avatar. This way people will avoid your topics, I'm afraid. I will.---Dune