3D populations

Started by DJ, November 26, 2009, 04:06:50 am

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DJ


Does anyone know if it is possible to define populations that are distributed not only on a surface but in 3 dimensions, for example swarms of birds, fish, etc?

Thx DJ

mr-miley

I may well be talking out of my arse here (why break the habit of a lifetime  ;D ) BUT... I believe that a Power Fractal used for distribution works in all 3 dimensions, just untick the "sit on terrain" tick box in the Terrain tab of the population....

Then again, maybe thats rubbish *shrugs*

Miles
I love the smell of caffine in the morning

DJ

Thank you mr-miley.
If I got it right it should be possible to define a painted shader, connect it with a (invisible) PFS, and place a population on it.
I will try this...

DJ

Ogre

Make a very spikey terrain that only will feed into the terrain node of the population and have your population sit only on that terrain.
"If you find me feeding daisies
please turn my face up to the sky and leave me be watching the moon roll by.
What ever I was it was all because I've been on the town washing the BS down."

-Gordon Lightfoot

DJ

Thx Ogre.
Did you ever post that image ?

DJ

Ogre

"If you find me feeding daisies
please turn my face up to the sky and leave me be watching the moon roll by.
What ever I was it was all because I've been on the town washing the BS down."

-Gordon Lightfoot

dandelO


DJ

It works!!
Thank you all.

DJ

[attachthumb=#]

mr-miley

My name's Dory, I'm in this story, I live on the reef and I don't eat beef!!  ;D

Nice render, really has that underwater feel about it

Miles
I love the smell of caffine in the morning